With the poetically ambiguous name “Void energy” Tosses denote one of the most devastating weapons. Void ray creates a flow of energy of such power that even the vacuum on the path of this flow glows from the annihilation of simultaneously generated matter and antimatter. The armour of any ship literally boils when it gets under this beam, and no power shields can deflect it.
Abilities:
Ray focusing
Abilities:

Characteristics
Armour | 12 000 |
Armour type | Strengthened |
Size | Large |
Shield | 4000 |
Speed | 250 |
Warmup time (х2 from planet) | 06m 19s |
Capacity | 4000 |
Fuel consumption | 100 |
Battle speed | 400 |
Damage per round | 1333 |
Attack per shot | 160 |
The number of shots per volley | 1 |
The period between volleys | 6 seconds |
Attack range | 450 |
Blocking ability | 2 |
Diameter | 89 |
The energy needed for control | 0 |
Specialization
Damage to small size x0.5
Damage to medium size x0.7
Damage to large size x1.5
Damage to light armour x0.8
Damage to heavy armour x1.2
Mass attack
Number of units destroyed in 1 shot at basic damage characteristics
from humans | from xerjs | from tosses |
Jouann5 | Usurper 3 | Matriarch5 |
Planetary Defence2 | Lexx6 | Obelisk7 |
Gigashadow19 | ||
Flaming Worm3 |