It is looking for the most abundant gas geysers and the larger the level of wells, the more it produces. Production is basic, therefore Geologist and other bonuses will increase the production of the harvester. It spends gas Vespene. It enters the battle if there is a battle at the object with which the harvester is being joined. Unit maintenance costs are not taken into account by amortization.
Characteristics
Armour | 280 000 |
Armour type | Light |
Size | Flagship |
Shield | 10 |
Recovery of the shield | 100 % |
Speed | 25 |
Warmup time | 20м 00с |
Capacity | 50 000 |
Fuel consumption | 50 000 |
Battle speed | 25 |
Blocking ability | 1 |
Diameter | 100 |
The energy needed for control | 0 |
Specialization
from humans | from xerjs | from tosses |
Cruiser1.5 | Scavenger1.5 | Scout1.5 |
Space Wanderer2 | Pancor 1.1 | Void Ray0.7 |
Light Laser1.3 | Spore Colony1.5 | Matriarch1.4 |
Heavy Laser1.3 | Sensor Spore Colony1.3 | Patriarch0.4 |
Ion Cannon2 | Needle Tree1.2 | Photon Cannon1.3 |
Gauss Cannon0.7 | Mole0.5 | Phase Cannon1.3 |
Plasma Turret0.55 | Flaming Worm2 | Dark Pylon1.4 |
Hydarian Defensive Installation1.4 | Gravitation Distorter2 |
Mass attack
Number of units destroyed in 1 shot at basic damage characteristics
from humans | from xerjs | from tosses |
Гигатень2 |