Wardens form an impenetrable wall of defense before the enemies of toss. They rely not on the power of their weapons (which are destructive enough though), but on the strength of their shields. Even the superior forces could be blocked completely, exhausting their ammunition and retreating with failure. Deals 50% extra damage to organic targets.
|Warmup time||05m 00s|
|Damage per round||750|
|Attack per shot||75|
|The number of shots per volley||2|
|The period between volleys||10 seconds|
|The energy needed for control||0|