Сообщения пользователя: Victoria
Сообщение #332
Please be advised that Tomorrow (October 19, 2017) at 05:00 server time will be performing scheduled maintenance.
All missions will be stopped during that time.
The game and the forum will not be available too.
Estimated duration of scheduled maintenance is about 1 hour.
Your fleet, which will arrive on a mission at this time, will be processed with a delay, so please do not plan serious actions at that time, the more, battles that will require personal involvement.
With fleets in saves, as well as with fleets which will arrive on a mission at that time, nothing will happen.
Please plan accordingly. We apologize for any inconvenience to you.
Scheduled Maintenance completed
All missions will be stopped during that time.
The game and the forum will not be available too.
Estimated duration of scheduled maintenance is about 1 hour.
Your fleet, which will arrive on a mission at this time, will be processed with a delay, so please do not plan serious actions at that time, the more, battles that will require personal involvement.
With fleets in saves, as well as with fleets which will arrive on a mission at that time, nothing will happen.
Please plan accordingly. We apologize for any inconvenience to you.
Scheduled Maintenance completed
Сообщение #331
The possibility of capturing of special planets was canceled.
This is justified by the fact that they lost their strategic importance after the change of the galaxy (arms instead of galaxies, and the distance was reduced).
Their uncomfortable location (at the beginning of the arm) also affected this decision because of the inaccessibility for players at the end of the arm.
Some features of the special planets have been preserved:
- Visibility in profile
- Unable to rename
+ Increased output
+ Large sizes on some sites
Other personal characteristics listed on the page of special planets.
Also, special planets now can be made the capitals of your empire, as well as ordinary planets.
This is justified by the fact that they lost their strategic importance after the change of the galaxy (arms instead of galaxies, and the distance was reduced).
Their uncomfortable location (at the beginning of the arm) also affected this decision because of the inaccessibility for players at the end of the arm.
Some features of the special planets have been preserved:
- Visibility in profile
- Unable to rename
+ Increased output
+ Large sizes on some sites
Other personal characteristics listed on the page of special planets.
Also, special planets now can be made the capitals of your empire, as well as ordinary planets.
Сообщение #330
You have noticed the changes in the mapping of alliance networks.
At a minimal zoom on the FullHD monitor, you can see the entire network in width.
Now the network is drawn faster.
At a minimal zoom on the FullHD monitor, you can see the entire network in width.
Now the network is drawn faster.
Сообщение #329
The mission Occupation is changed. Now it is considered as a sub-set of the attack and the profit obtained through it is displayed on the Trade page among the resources looted in raids. In practical terms, this means that from now on, occupation within the limit, will be free of penalties.
For example, before a player with 100,000 points, occupying a player with 200,000 points received only half of the accumulated resources in the holds of the fleet. Now if the limit of resources received from the occupier is not full, he will receive the full amount.
For example, before a player with 100,000 points, occupying a player with 200,000 points received only half of the accumulated resources in the holds of the fleet. Now if the limit of resources received from the occupier is not full, he will receive the full amount.
Сообщение #328
Нужно нажать на плюсики и будет награда за каждый бой.
Сообщение #327
The number of pirates on the coordinates is increased by one third.
Attack of the broodling is increased, but its radius is slightly reduced. The speed of the broodling is increased from 1000 to 1500.
Attack of hydralisk is increased.
Attack of the broodling is increased, but its radius is slightly reduced. The speed of the broodling is increased from 1000 to 1500.
Attack of hydralisk is increased.
Сообщение #326
Proto1, У вас выполнено второе здание полностью.
Сообщение #325
Synthetic can save 1% of fuel per level, not 0.75%, but its cost is increased to 400 HC.
Amortization is reduced from 0.125% to 0.1%.
Amortization is reduced from 0.125% to 0.1%.
Сообщение #324
The occupation mission became twice as profitable for the occupier.
From now on, he receives 10% of the output of the occupied player for every hour of occupation with a maximum of half of his production.
Before, it was 5% per hour with a maximum of 25%.
Pirates are cut slightly. Now themaximum average number of pirate fleet points at coordinates 412.
The number of pirate bases on the coordinates appearing every hour is reduced from 100 to 75.
From now on, he receives 10% of the output of the occupied player for every hour of occupation with a maximum of half of his production.
Before, it was 5% per hour with a maximum of 25%.
Pirates are cut slightly. Now the
The number of pirate bases on the coordinates appearing every hour is reduced from 100 to 75.
Сообщение #323
Выдана медаль "Космический странник", которую можно активировать здесь и получить этот корабль.
Сообщение #322
On the page with the officers (mutants, elders) was added the possibility to see average levels of officers. You also can see average levels of research (evolutions, disciplines).
Summer is over and from now warmup is 400.
Summer is over and from now warmup is 400.
Сообщение #321
Due to some unannounced balance changes, this is the norm now, so it is not a bug.
Сообщение #319
Izbranniy,
В описании миссии "атака" нет такой информации. Там сказано так: "В случае победы вы получаете 50% ресурсов врага с объекта."
В описании миссии "атака" нет такой информации. Там сказано так: "В случае победы вы получаете 50% ресурсов врага с объекта."
Сообщение #318
Восстановление происходит с 10-кратной скоростью от скорости строительства. Вопрос в том, что первым начнёт восстаналиваться, если это будет планетарная защита, то можно успеть несколько волн провести, если это ракетница, то она восстановиться очень быстро. Лучше иметь боевые юниты в составе всех волн, чтоб иметь возможность нейтрализовать небольшое количество восстановившейся обороны.
Сообщение #317
You can phalanx fleet flying from planets. If you have Emperor you can phalanx asteroids and coordinates. Fleet flying from moon and entity cannot be seen by phalanx.
Сообщение #316
Quote: Mike-ch
как бы увидеть формулу истощения?
В описании истощения формула актуальная.
Сообщение #315
At last the dream of terrans come true, xerjs’ holes got depletion, and the formula of depletion also was changed.
The attack for the shot of Juggernaut was increased from 350 to 400.
The fuel consumption of Juggernaut was reduced from 400/200 to 300/150.
The attack for the shot of Juggernaut was increased from 350 to 400.
The fuel consumption of Juggernaut was reduced from 400/200 to 300/150.
Сообщение #314
Lexx: the percentage of devouring was increased from 25 to 30.
The cost of Lexx in gas was reduced by 750,000.
Lexx owners got their hungry animals raised.
The capacity of Lexx was increased from 300,000 to 600,000.
The fuel consumption of Juggernaut was reduced from 500/250 to 400/200.
The fuel consumption of Gigalords was reduced from 10,000 / 5000 to 5000/2500.
The cost of Lexx in gas was reduced by 750,000.
Lexx owners got their hungry animals raised.
The capacity of Lexx was increased from 300,000 to 600,000.
The fuel consumption of Juggernaut was reduced from 500/250 to 400/200.
The fuel consumption of Gigalords was reduced from 10,000 / 5000 to 5000/2500.
Сообщение #313
Today we have implemented settings for tutors (on the page "Vassals"), improving the ancient idea from Jourando, which will help to set the frequency of notifications of new vassals, as well as enter your own text which is sent to the vassals from tutor directly into the dialogues, or leave a standard notification.
This is how the settings look:
And actually the message to the vassal:
Messages to vassals are sent every minute, regardless of the settings of tutors (as before).
Naturally, if you do not have vassals, then empty messages will not come.
This is how the settings look:
And actually the message to the vassal:
Messages to vassals are sent every minute, regardless of the settings of tutors (as before).
Naturally, if you do not have vassals, then empty messages will not come.