Get your own planet in online strategy Xcraft. Conquer the cosmic space, create your own empire! QUICK START (2 minutes): for Humans or for Xerjs +2500 of metal +2500 of minerals

User's messages: Victoria

Topic: Geologist is no longer working on asteroids | 18 August 2015 11:17
Message #61
Geologist is no longer gives a bonus to the production of asteroids.

Yesterday xerjs’ production was reduced and a bug in the formula of Red droids of Tosses have been fixed, because they spent less energy than they should.
Message #60
The maximum tax of alliances changed, instead of 6% became 4%.

If alliances demanded more than 4% tax is automatically changed to 4%:

if was 5% become 4%, if was 6% become 4%.
Topic: Fuel Technologies | 13 August 2015 13:08
Message #59
There are new technologies which will reduce fuel consumption

For terrans - by types of engines.
Optimization of the Rocket Engine
Optimization of the Impulse Drive
Optimization of the Hyperspace Drive

The evolution of consumption for xerjs was enhanced from 1% to 1.5% and the negative effect of amortization was removed.

Technologies for tosses were added according to the type of ships: civil / battle.
Fuel Processing of C-engines
Fuel Processing of B-engines

If you do not see the new technologies probably requirements for them have not been met yet. Requirements can be found in the "Technology tree"
Topic: Officer Synthetic | 12 August 2015 06:54
Message #58
Quote: dimitrisnik24

already available
Topic: Officer Synthetic | 11 August 2015 21:27
Message #57
Officer for all races who supervise spending of fuel is introduced.
Message #56
The cost of interplanetary missiles is reduced by 500 in Vespen, but their speed is reduced 10 times.
Topic: Metal well | 10 August 2015 08:56
Message #55
Quote: shane
on my capital planet my metal well level 8 is not showing any production when I click on the building its fine on my second planet

Increase energy power in Resources menu in manual, now is 0% power = zero production.
Topic: Retreat from the battle is disabled | 9 August 2015 21:54
Message #54
The retreat is turned on again.
Topic: Retreat from the battle is disabled | 9 August 2015 14:49
Message #53
The retreat from the battle is temporarily disabled for technical reasons.
We will announce you when turn on it again.

We apologize for the inconvenience.
Topic: Report on inapropiate Player-Name | 6 August 2015 09:13
Message #52
This player was deleted
Topic: SAF was disable under certain condition | 5 August 2015 15:15
Message #51
but it should be remembered that during 5 seconds after arrival it is impossible to take off.
Topic: Planet ordering | 4 August 2015 10:07
Message #50
You can rearrange your planets:
More - Options - Interface - Planet list sorting - Manual sorting
Topic: Migration of planets | 4 August 2015 10:04
Message #49
Now you can transfer your planets in the section renaming planets (overview page).

1. Transferring allowed to players who have more than 25,000 points.
2. Only planets can be shifted. (The transfer is not subject to asteroids, moons and entities)
3. You can migrate only on the empty planets or on the coordinates that are not related to flying fleets or fleets in the hold. Also coordinates or a planet should be without a moon or entity. Exceptions: you can move the planet associated with the fleet of Bestiary, Aldaris or Overmind.
4. You can migrate the planet at a distance up to 2 000 000.
5. Special planets (first planets of each arm) cannot be transferred.
6. The number of possible transfers is the level of colonization technology.
7. If the planet has a moon or entity and they have the same owner, moon or entity is transferred together with the planet. Otherwise, the moon remains on the coordinates, the planet is migrated.
8. Transfer is possible only for those planets that are in 800-999 arms.
9.One planet can be transferred only once.

Moved planet remains the same as it was.
Upt. You can transfer your planets till October, 1
Message #48
The new building geyser added to the Terran. While 1 field to all levels of the building.

Ranking of the jump gate, situated on the moon, was slightly updated; there are also plans to make the visibility of the closed gates.
Topic: Battle reports | 30 July 2015 09:47
Message #47
Now instead of 3 possible types you will get only 2:
Simple battle report type and full-featured battle report type.

Now the autoloading of the battle will not depend on a link. It depends only on the personal settings.

Let's say a friend sent you a link: and you have:
a) Simple type of the battle report – you download a report only, without a movie. To see the battle - you need to click the Play button.
b) Full-featured functional type of the battle report - you can download a report or show fight immediately. It all depends on the tick next to the words "play a combat report automatically".
Topic: New sections of the forum | 28 July 2015 09:19
Message #46
We are constantly improving the game trying to make it better and more comfortable to play.
If you have interesting ideas, you can describe them in the forum in the New ideas section and a section for your complaints was created too.
Topic: Report player for bad language | 23 July 2015 10:06
Message #45
you can block the player in your PM
Topic: quest lvl 9 | 22 July 2015 09:04
Message #44
you can even send both missions simultaneously
Topic: The limits of transmission of resources | 21 July 2015 11:57
Message #43
Thanks to the activity of players for 4 months the real exchange rate of the ratio of resources to the crystal Hydarian was formed in the Bestiary. It will be used in the calculation of the limits of the transmission of resources. The old official rate is 2 times lower. This will increase the limit of trade 2 times now. The new exchange rate is published with an every hour update.

For example, earlier Nick could sell 50 250 million resources calculated in Vespene gas for Hydarian crystals in the Bestiary, for each acquired Hyde 20 000 Vespene was recorded in the log. Now Nick will be able to sell all 100 500 because it will join the current rate (now about 44 000) for each Hyde.

Attention! All old transactions remained at the old rate and the new rate will apply only to new transactions and the limit will not increase instantly.
Message #42
Due to the fact that the simulation of a battle in the early levels of the trainer gives very accurate results, were decided to do the simulation in a modern battle system 4 at all levels of coach (BS 4).

Now coach level affects a variety of units, defense, officers and technologies available for the simulation.