Сообщения пользователя: Victoria
Тема: Retreat from the battle is disabled |
9 Августа 2015 21:54:57
Сообщение #66
The retreat is turned on again.
Тема: Retreat from the battle is disabled |
9 Августа 2015 14:49:57
Сообщение #65
The retreat from the battle is temporarily disabled for technical reasons.
We will announce you when turn on it again.
We apologize for the inconvenience.
We will announce you when turn on it again.
We apologize for the inconvenience.
Тема: Report on inapropiate Player-Name |
6 Августа 2015 09:13:11
Сообщение #64
This player was deleted
Тема: SAF was disable under certain condition |
5 Августа 2015 15:15:30
Сообщение #63
but it should be remembered that during 5 seconds after arrival it is impossible to take off.
Тема: Planet ordering |
4 Августа 2015 10:07:31
Сообщение #62
You can rearrange your planets:
More - Options - Interface - Planet list sorting - Manual sorting
More - Options - Interface - Planet list sorting - Manual sorting
Тема: Migration of planets |
4 Августа 2015 10:04:51
Сообщение #61
Now you can transfer your planets in the section renaming planets (overview page).
1. Transferring allowed to players who have more than 25,000 points.
2. Only planets can be shifted. (The transfer is not subject to asteroids, moons and entities)
3. You can migrate only on the empty planets or on the coordinates that are not related to flying fleets or fleets in the hold. Also coordinates or a planet should be without a moon or entity. Exceptions: you can move the planet associated with the fleet of Bestiary, Aldaris or Overmind.
4. You can migrate the planet at a distance up to 2 000 000.
5. Special planets (first planets of each arm) cannot be transferred.
6. The number of possible transfers is the level of colonization technology.
7. If the planet has a moon or entity and they have the same owner, moon or entity is transferred together with the planet. Otherwise, the moon remains on the coordinates, the planet is migrated.
8. Transfer is possible only for those planets that are in 800-999 arms.
9.One planet can be transferred only once.
Moved planet remains the same as it was.
Upt. You can transfer your planets till October, 1
1. Transferring allowed to players who have more than 25,000 points.
2. Only planets can be shifted. (The transfer is not subject to asteroids, moons and entities)
3. You can migrate only on the empty planets or on the coordinates that are not related to flying fleets or fleets in the hold. Also coordinates or a planet should be without a moon or entity. Exceptions: you can move the planet associated with the fleet of Bestiary, Aldaris or Overmind.
4. You can migrate the planet at a distance up to 2 000 000.
5. Special planets (first planets of each arm) cannot be transferred.
6. The number of possible transfers is the level of colonization technology.
7. If the planet has a moon or entity and they have the same owner, moon or entity is transferred together with the planet. Otherwise, the moon remains on the coordinates, the planet is migrated.
8. Transfer is possible only for those planets that are in 800-999 arms.
9.One planet can be transferred only once.
Moved planet remains the same as it was.
Upt. You can transfer your planets till October, 1
Тема: Анонс переноса планет |
31 Июля 2015 07:48:39
Сообщение #60
Для обитателей 800-999 рукавов в ближайшее время будет предоставлен соответствующий функционал для переезда в нижние, о чём будет объявлено дополнительно.
Тема: Adding of the geyser and work over the Terran’s jump gate |
31 Июля 2015 07:32:16
Сообщение #59
The new building geyser added to the Terran. While 1 field to all levels of the building.
Ranking of the jump gate, situated on the moon, was slightly updated; there are also plans to make the visibility of the closed gates.
Ranking of the jump gate, situated on the moon, was slightly updated; there are also plans to make the visibility of the closed gates.
Тема: Battle reports |
30 Июля 2015 09:47:50
Сообщение #58
Now instead of 3 possible types you will get only 2:
Simple battle report type and full-featured battle report type.
Now the autoloading of the battle will not depend on a link. It depends only on the personal settings.
Let's say a friend sent you a link: https://xcraft.ru/battle/index.php?battle_id=e9d70df1b8c7f41cd308b6593ff63d49 and you have:
a) Simple type of the battle report – you download a report only, without a movie. To see the battle - you need to click the Play button.
b) Full-featured functional type of the battle report - you can download a report or show fight immediately. It all depends on the tick next to the words "play a combat report automatically".
Simple battle report type and full-featured battle report type.
Now the autoloading of the battle will not depend on a link. It depends only on the personal settings.
Let's say a friend sent you a link: https://xcraft.ru/battle/index.php?battle_id=e9d70df1b8c7f41cd308b6593ff63d49 and you have:
a) Simple type of the battle report – you download a report only, without a movie. To see the battle - you need to click the Play button.
b) Full-featured functional type of the battle report - you can download a report or show fight immediately. It all depends on the tick next to the words "play a combat report automatically".
Тема: New sections of the forum |
28 Июля 2015 09:19:18
Сообщение #57
We are constantly improving the game trying to make it better and more comfortable to play.
If you have interesting ideas, you can describe them in the forum in the New ideas section and a section for your complaints was created too.
Welcome.
If you have interesting ideas, you can describe them in the forum in the New ideas section and a section for your complaints was created too.
Welcome.
Тема: Report player for bad language |
23 Июля 2015 10:06:10
Сообщение #56
Тема: quest lvl 9 |
22 Июля 2015 09:04:58
Сообщение #55
you can even send both missions simultaneously
Тема: The limits of transmission of resources |
21 Июля 2015 11:57:40
Сообщение #54
Thanks to the activity of players for 4 months the real exchange rate of the ratio of resources to the crystal Hydarian was formed in the Bestiary. It will be used in the calculation of the limits of the transmission of resources. The old official rate is 2 times lower. This will increase the limit of trade 2 times now. The new exchange rate is published with an every hour update.
For example, earlier Nick could sell 50 250 million resources calculated in Vespene gas for Hydarian crystals in the Bestiary, for each acquired Hyde 20 000 Vespene was recorded in the log. Now Nick will be able to sell all 100 500 because it will join the current rate (now about 44 000) for each Hyde.
Attention! All old transactions remained at the old rate and the new rate will apply only to new transactions and the limit will not increase instantly.
For example, earlier Nick could sell 50 250 million resources calculated in Vespene gas for Hydarian crystals in the Bestiary, for each acquired Hyde 20 000 Vespene was recorded in the log. Now Nick will be able to sell all 100 500 because it will join the current rate (now about 44 000) for each Hyde.
Attention! All old transactions remained at the old rate and the new rate will apply only to new transactions and the limit will not increase instantly.
Тема: The changes in the characteristics of the officer Coach |
20 Июля 2015 15:39:45
Сообщение #53
Due to the fact that the simulation of a battle in the early levels of the trainer gives very accurate results, were decided to do the simulation in a modern battle system 4 at all levels of coach (BS 4).
Now coach level affects a variety of units, defense, officers and technologies available for the simulation.
Now coach level affects a variety of units, defense, officers and technologies available for the simulation.
Тема: Edit of the well and of the lake |
18 Июля 2015 12:18:48
Сообщение #52
Quote: dimitrisnik24
crystals lakes still has no icon will be fixed?
Crystal lake is a new building in the implementation process.
The building has not entered yet. It still has no icon of itself.
Тема: Edit of the well and of the lake |
18 Июля 2015 11:52:37
Сообщение #51
Recently introduced building – metal well and crystal lake, they were corrected.
Significantly reduced energy costs at lower levels and significantly increased production at lower levels of these buildings (about 3 times).
At higher levels the increase is seen less. (The formulas are in buildings).
In general, buildings are very useful for all new players now.
They almost double the initial production, making the process of exploring the game better.
Metal well now occupies 1 field (all levels) and the lake is still the same.
Significantly reduced energy costs at lower levels and significantly increased production at lower levels of these buildings (about 3 times).
At higher levels the increase is seen less. (The formulas are in buildings).
In general, buildings are very useful for all new players now.
They almost double the initial production, making the process of exploring the game better.
Metal well now occupies 1 field (all levels) and the lake is still the same.
Тема: Metal well |
16 Июля 2015 14:21:12
Сообщение #50
The new Terran building "Metal well" is presented. Production formula is still being finalized, but current you will find in the description of the building.
Also the production of a metal mine was reduced. As the production of a mineral mine was reduced too. Formulas were added in the descriptions
Also the production of a metal mine was reduced. As the production of a mineral mine was reduced too. Formulas were added in the descriptions
Тема: Capture a player planet |
16 Июля 2015 10:57:13
Сообщение #49
It is impossible to capture the occupied planet. The exception - is Insta. This is the first planet in the galaxy that you can capture with buildings, you can also capture enemy asteroids.
Тема: Expedition |
16 Июля 2015 10:35:45
Сообщение #48
To make expeditions more successful, it is necessary to develop different technologies and to try different combinations of fleet units.
Тема: Planet size / useful fields |
16 Июля 2015 08:44:37
Сообщение #47
The number of fields on the planet does not depend on its size. You can colonize the same planet several times and each time to get a new random number of fields. Thus, it is possible to achieve the desired number of fields on the planet