Enemy fleets met near

08.10.2012 2810 19:28:37

[8:505:4]

There was a battle between folowing players: :

zveroboy против _ArchoN_

Assaulter(s) Defender(s)

zveroboy [6:936:5]

Points: 2 304 319

Achievements:

+68%
Weapon improvement increases your attack
+128%
Shielding technology increases capacity of shields
+136%
Armour technology makes units more durable
+250%
Admiral improves attack strength, shields capacity and durability
+90%
Worm-Lord improves the attack, armour and shields of Flaming Worms and Wormlisks by 10% per level. Moreover he allows them to restore shields by 10% per Worm-Lord`s level
+10%
Regeneration restores some % of health in every round. Amount of restored hp depends on regeneration`s level.
+80%
Evolution of acid improves the attack skill of Spore Colonies, Spore-detecting Colonies, Lashes, Dredlisks, Guards, Predators and Wormlisks by 4% per level
+65%
Evolution of metal spikes improves the attack skill of Hydralisks, Trees of needles, Dredlisks and Pankors by 5% per level

_ArchoN_ [8:505:4]

Alliance: OnlyOneTeam4Rever

Points: 535 991

Achievements:

+84%
Weapon improvement increases your attack
+120%
Shielding technology increases capacity of shields
+120%
Armour technology makes units more durable
+32%
Laser technology improves the attack skill of laser turrets and Heavy battlecruisers by 2% per level
+36%
Ion technology improves the attack skill of Ion-beam Cannons, Light cruisers and Destroyers by 3% per level
+12%
Ion technology increases number of the EMP shokwaves prodused by Scientific ships. +1 wave per level
+12%
Radiation (it works depending on ion technology) affects xerjs, disimproving their health and regeneration ability
+6%
Fortification technology makes the defensive structures more durable by 1% per level
+1250
Yamato Gun shoots with a chance of 50% in 3rd round and then in every next but one round. It shows possible attack of 1 unit
Round 1
1506

Dreadlisk
2 759 144
1 384 014
17 055 450
0
0
2656
2610
1381

Devourer
10 620 428
10 150 350
46 919 475
0
0
2169
2156
132

Pancor
3 612 201
7 276 500
49 830 000
0
0
20 317
19 284
60

Usurper
0
6 862 500
56 100 000
0
0
0
0

zveroboy [8:505:4] Shoots with total firepower 16 991 773
Defender shields absorb 409 752 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
1

Psi Disrupter
0
0
40 000
0
0
0
0
3

Viking
774
150
1512
0
0
3
3
750

Small Cargo
9000
18 750
755 250
0
0
750
750
400

Large Cargo
4800
25 200
1 208 800
0
0
400
400
1

Stealth Fighter
738
63
2518
0
0
2
1
806

Cruiser
908 362
101 556
5 479 994
0
0
806
806
1000

Battleship
2 418 000
504 000
15 108 000
0
0
1000
1000
2

Colony Ship
242
504
19 136
0
0
2
2
10

Recycler
20
250
40 290
0
0
10
10
118

Espionage Probe
0
0
29 736
0
0
0
118
24

Solar Satellite
0
600
12 096
0
0
0
24
200

Battlecruiser
561 681
201 400
3 525 200
0
0
293
283
30

Science Vessel
0
75 540
339 930
0
0
0
30
620

Rocket Launcher
119 040
31 000
317 440
0
0
620
620
1

Ion Cannon
414
1250
2048
0
0
1
1
1

Small Shield Dome
0
5000
5120
0
0
0
1
1

Large Shield Dome
0
25 000
25 600
0
0
0
1
Lost: Viking: 3, Small Cargo: 722, Large Cargo: 296, Stealth Fighter: 1, Cruiser: 339, Battleship: 437, Colony Ship: 1, Recycler: 6, Espionage Probe: 118, Solar Satellite: 24, Battlecruiser: 56, Science Vessel: 14, Rocket Launcher: 613, Ion Cannon: 1, Small Shield Dome: 1, Large Shield Dome: 1

_ArchoN_ [8:505:4] Shoots with total firepower 4 023 071
Attacker shields absorb 2 700 784 of destructive power.

More info

Round 2
1506

Dreadlisk
4 253 891
626 773
16 425 586
0
0
4082
4138
1381

Devourer
4 285 729
8 433 971
46 919 475
0
0
1467
1462
132

Pancor
1 320 570
7 117 094
49 830 000
0
0
15 605
16 431
60

Usurper
0
6 862 500
56 100 000
0
0
0
0

zveroboy [8:505:4] Shoots with total firepower 9 860 190
Defender shields absorb 310 177 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
1

Psi Disrupter
0
0
34 560
0
0
0
0
28

Small Cargo
0
700
4787
0
0
0
28
104

Large Cargo
36
6552
108 095
0
0
3
104
467

Cruiser
9016
58 842
1 750 941
0
0
8
467
563

Battleship
1 361 334
283 752
6 666 557
0
0
563
563
1

Colony Ship
0
252
5505
0
0
0
1
4

Recycler
0
100
4216
0
0
0
4
144

Battlecruiser
17 253
145 008
1 633 940
0
0
9
204
16

Science Vessel
0
40 288
121 218
0
0
0
0
7

Rocket Launcher
1344
350
830
0
0
7
7
Lost: Small Cargo: 28, Large Cargo: 104, Cruiser: 463, Battleship: 408, Colony Ship: 1, Recycler: 4, Battlecruiser: 108, Science Vessel: 16, Rocket Launcher: 7

_ArchoN_ [8:505:4] Shoots with total firepower 1 388 983
Attacker shields absorb 836 535 of destructive power.

More info

Round 3
1506

Dreadlisk
780 636
508 650
16 459 078
0
0
3818
3797
1381

Devourer
0
7 826 169
46 914 673
0
0
1381
1381
132

Pancor
0
7 037 918
49 830 000
0
0
10 161
10 667
60

Usurper
0
6 862 500
56 100 000
0
0
2310
2005

zveroboy [8:505:4] Shoots with total firepower 780 636
Defender shields absorb 0 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
1

Psi Disrupter
0
0
11 984
0
0
0
0
4

Cruiser
4508
504
4773
0
0
4
4
155

Battleship
374 790
78 120
547 883
0
0
155
155
36

Battlecruiser
165 933
36 252
215 996
0
0
49
51
Lost: Psi Disrupter : 1, Cruiser: 4, Battleship: 155, Battlecruiser: 36

_ArchoN_ [8:505:4] Shoots with total firepower 545 231
Attacker shields absorb 312 651 of destructive power.

More info

Results
1506

Dreadlisk
0
508 650
16 459 078
0
0
3818
3797
1381

Devourer
0
7 826 169
46 914 673
0
0
1381
1381
132

Pancor
0
7 037 918
49 830 000
0
0
10 161
10 667
60

Usurper
0
6 862 500
56 100 000
0
0
2310
2005
Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
Attacker won the battle! The defender`s forces were eliminated.

The chance of moon creation: 25%

Now on the coordinates there are some debris:   21 435 000    10 162 200

zveroboy gets

  • 1 547 805 metal
  • 1 650 962 mineral
  • 218 895 Vespene
  • 110 647 exp.
  • Losses during taking aboard amounts 6.5% from 1 655 789 metal, 1 766 142 minerals, 234 166 Vespene

_ArchoN_ gets

  • 0 exp.

_ArchoN_ lost 105 082 points:

  • 1 Psi Disrupter (Metal: 100 K, Minerals: 50 000, Vespene: 0)
  • 3 Viking (Metal: 2800, Minerals: 1200, Vespene: 150)
  • 750 Small Cargo (Metal: 1500 K, Minerals: 1500 K, Vespene: 0)
  • 400 Large Cargo (Metal: 4000 K, Minerals: 1600 K, Vespene: 0)
  • 1 Stealth Fighter (Metal: 6000, Minerals: 4000, Vespene: 0)
  • 806 Cruiser (Metal: 16 M, Minerals: 4030 K, Vespene: 2015 K)
  • 1000 Battleship (Metal: 45 M, Minerals: 15 M, Vespene: 250 K)
  • 2 Colony Ship (Metal: 24 000, Minerals: 52 000, Vespene: 20 000)
  • 10 Recycler (Metal: 100 K, Minerals: 60 000, Vespene: 20 000)
  • 118 Espionage Probe (Metal: 0, Minerals: 118 K, Vespene: 59 000)
  • 24 Solar Satellite (Metal: 0, Minerals: 48 000, Vespene: 12 000)
  • 200 Battlecruiser (Metal: 6000 K, Minerals: 8000 K, Vespene: 2900 K)
  • 30 Science Vessel (Metal: 300 K, Minerals: 1050 K, Vespene: 600 K)
  • 620 Rocket Launcher (Metal: 296 K, Minerals: 0, Vespene: 0)
  • 1 Ion Cannon
  • 1 Small Shield Dome (Metal: 10 000, Minerals: 10 000, Vespene: 500)
  • 1 Large Shield Dome (Metal: 50 000, Minerals: 50 000, Vespene: 500)
  • Results: 74 M metal, 32 M minerals, 5877 K Vespene

У _ArchoN_ restored

  • 1 Viking
  • 472 Rocket Launcher
  • 1 Ion Cannon
zveroboy got a reward:



+1%% to attack of all units except for def. structures.
Your troopers know, their commander never risks their lifes without reason. He`s good war chief and leads them to win with a minimal risks. They saw it in the battle where your fleet destroyed enemy troops, which costs 100.000.000 (met.+minerals), losing 10 times less. You got a medal and moral of your troops rose up!
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