
Cost of the 1st level:
CRP 4 Interceptors and Assaulters store in the hangar. You cannot build more Interceptors and Assaulters on the object that can fit in hangar and aircraft carriers. The initial capacity of a hangar is 10 units. Its capacity increases 5 times with each level. Besides capacity increase, each level of Hangar enhances damage of Interceptors and Assaulters by x1.11.
It also allows maintaining communication with the asteroid defense fleets (1 per level). In addition, units can hide during the attack in the hangar. The maximum number of points, of the hidden fleet is 100*level^2.
It also allows maintaining communication with the asteroid defense fleets (1 per level). In addition, units can hide during the attack in the hangar. The maximum number of points, of the hidden fleet is 100*level^2.
Comparison by level
Lvl | Current FAS level | Number of units | Damage increase |
1 | 100 | 10 | x1.11 |
2 | 400 | 50 | x1.23 |
3 | 900 | 250 | x1.37 |
4 | 1600 | 1250 | x1.52 |
5 | 2500 | 6250 | x1.69 |
6 | 3600 | 31 250 | x1.87 |
7 | 4900 | 156 250 | x2.08 |
8 | 6400 | 781 250 | x2.3 |
9 | 8100 | 3 906 250 | x2.56 |
10 | 10000 | 19 531 250 | x2.84 |